Guide to the Kingdom of Domus

The third most powerful nation of Feila, ruled by the Canine. The current system of government is Feudalist/Absolute Monarchy, with the monarch as the control of power and the aristocracy. It's military is fourth largest in number, and weaker than Gawain's or Edwin's. It consists of the Domus Army and Navy. It is geographically one of the smaller nations of Feila. Similar to Earth's medieval France.
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Guide to the Kingdom of Domus

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The following is a guide to the Kingdom of Domus. There is a table of contents. Topics are divided into categories. Click a topic to be taken to the post relevant for that topic.


Table of Contents

Culture

Summary
Mythology/History
Religion
Traditions

Economics

Currency

Charts

Area Chart
Map

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Culture: Religion

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Culture: Religion

Written by Madame


All the Problems Started When He Hit Puberty

Before Time began, there were two gods, Céleste, the Heavens, and Loup, the Lands. They were locked together in a permanent, tight embrace because of their incredible love, devotion, and loyalty toward one another. In each others arms, they had every type of pup imaginable that lived in the Darkness between them and the family was happy, until one day, the first and most favored pup rebelled.

Cyrille was a sly child who used his cunning and position to convince his siblings that the Light was better than the Darkness. Once he had the support of many of his siblings, Cyrille led a revolt against his parents whereby the children separated the inseparable, thus dividing the Heavens and Lands. Using the bow his father had fashioned for him, Cyrille shot his father four times, once in each paw, pinning him down. Then, he turned to his mother and with the magic cloak she had made him, covered her so she could not reach her love.

Anger at her son’s betrayal burned in Céleste and her eye bore through the cloak and set the sky aflame. But with time the goddess’ rage cooled and the sky faded to darkness with only her sad, pale eye shining through. Each new day that came, the son’s betrayal was remembered and Céleste burned brightly. But each night, the tumult in her heart would turn to ache as she wished vainly for her lover and willful pups to return to her.

In the Light, the siblings who had rebelled cast down those who refused to fight and they came to inhabit all the lands of Feila. The mountains were created by the bucking of Loup as he tried to break free of Cyrille’s arrows, while the rivers and lakes were formed by Céleste’s tears and the winds by her sighs as she mourned.

Those who fought were not to go unpunished, though. While Loup and Céleste loved their children too much to hurt them, they were firm parents. Though Loup was held away from Céleste and she from him by Cyrille’s might, the gods were not to be taken lightly by those they had birthed. Loup called upon the lands and transformed all those who had rebelled into plants and beast-animals. Céleste, in kind, used her might to turn those children not on Loup’s great body into the beast-birds.

Cyrille, the most powerful of the siblings, found himself alone. He begged his parents to return his siblings to their intelligent, true forms, but Céleste and Loup would not relent and for his great crimes, the young upstart’s great body was broken apart and became every type of insect alive, beautiful and repulsive, alike, for he was both.

And Then…

Cyrille and the wayward siblings dealt with, Céleste and Loup were still trapped by their eldest son’s magic, for his were the greatest powers among all the children. They looked to their non-rebellious pups for help and found they had already become mortals thanks to the collective might of the unruly siblings. Saddened that their children could no longer be with them and angry that Cyrille and the others should make it so, Céleste and Loup bestowed upon their good children the gifts of Mastery and Free Will, but tempered these with the curse of Ignorance.

Mastery

The good children were made masters over their willful siblings that had been transformed into beast-animals and to each group was given Complete Mastery, the ability to tame, over a certain species. The gods were inclined to be arbitrary, but asked if there was something any of their children wished to say first.

The one child that spoke up was the youngest daughter, Eulalie. She asked that her parents bestow upon her group Complete Mastery over not one, but two species. No one else objected and the god and goddess considered their daughter before asking why she wanted more than the others.

“A leader shall always want the most and best for those she leads,” was the simple, honest reply. For her boldness, Eulalie was granted her request and so her group was given Complete Mastery over both the canines and the birds of prey.

In time, the groups came to resemble those creatures they had gained mastery over and vice versa. So it was that Eulalie’s group grew to be canines who were fierce fighters who were both loyal to a pack and proud as solitary creatures. Eventually, the lands this group inhabited would come to be known as Domus.

Choice and Ignorance

Céleste and Loup were intelligent deities and realized after the rebellion of their oldest son that the failure to give their children a choice on what they did with their lives and whether they lived in the Light or the Darkness was one of the primary reasons for the revolt. So, with love and despair, they gave to their mortal children, the gift of Free Will, and the curse of Ignorance.

To be ignorant of their beginnings as the children of gods. This curse ensured that no child would remember and try to emulate Cyrille, but by virtue of the free will they possessed, each child could chose to become despicable and rotten like Cyrille. To help them choose the right path, Céleste and Loup left reminders of their presence throughout Feila and engraved in the heart of each of their children, a voice that called them to the gods.

In the End Does it Even Matter?

The Foi Ensemble (Together Fayth), generally referred to as ‘Foi’ by Domish and ‘Fayth’ by non-Domish, that believes in and seeks to reunite the pining Céleste and Loup, does not recognize any sort of Golden Land, Unplace, Infierno, Cielo, or the like. When the body dies, if the fur has genuinely been a decent creature, he will ascend to the Heavens to be with Céleste to await the day when they are reunited with Loup. The stars in the night sky are believed to be the tears made in Cyrille’s magic cloak as each new soul sails through and back to Céleste’s loving arms.

For those who do not lead decent lives, their souls are reincarnated so that they might start afresh and try to live good lives. A mark is left upon their soul, though and for each mark, the circumstances of their new lives become much harder. So, the poor and downtrodden, while pitied and helped are seen by many Fayth members as ‘deserving’ of their ‘punishment’ for misdeeds in their past lives.

A Few Tenants for the House

There are relatively few ‘rules’ for those of the Together Fayth. “Live a good life,” is a central tenant, but how one defines ‘good’ varies. For the most part, though, those who are clerics and monks for the Fayth preach that to be ‘good’, a fur must be kind, compassionate, gentle, patient, and recognize Céleste and Lupe as the true gods in a world filled with wayward choices.

Then There Was This Girl

Eulalie Beauclerc, named for the youngest daughter of Céleste and Loup, was perhaps the most famous figure in the Together Fayth outside the gods themselves. Eulalie was a young wolfhound who, with the help of her village, Lourdes, in the heart of the Cocotte Mountains, built the first great shrine for Céleste. She was high priestess for a long time, sending messengers and clerics to all of the great and small towns and villages of Domus with the stories of Céleste and Loup and the true words of how to live righteously.

In time, Lourdes became a village of some interest as furs began pouring in during the spring thaws to meet the bold wolfhound and seek her council on both grand and sundry affairs -- from how to be a good wife, to how to save the life of a loved one. Eulalie was wise beyond her years and as she aged, her council only grew more powerful. Finally, the king of Domus called on the wolfhound for advice, but due to her advanced years, she was unable to travel down from the mountains, so, in an unprecedented move, the king and his soldiers climbed the Cocottes as the first blizzards of winter were beginning.

Whether by miracle or luck, the king and every single one of his men survived the treacherous mountain passes and arrived in Lourdes bone weary and seeking advice. The king held council with Eulalie on her death bed and begged her to tell him how he could be a good king.

“By giving back to those who support you.” Eulalie Beauclerc’s last words were as simple and honest as those uttered by her namesake some thousands of years before. The king and his soldiers stayed the winter in Lourdes and when spring came, they returned to Parasélène in Chant du Cygne. Once home, the king went to work following Eulalie’s advice to the letter. Giving gifts of gold, cattle, and clothes to the villagers of Chant and farther. He erected a center for learning in Chant that was free for all the citizens. Outside, he commissioned a great white marble statue from one of the most well-known sculptors of Aquilon. It was in the form of the high priestess of Lourdes and at its base were inscribed the words:

Eulalie Beauclerc:

“Give back to those who support you.”


While it is not the most well-known center for learning in Domus, the Beauclerc Center is still a highly-respected institution.

The Watchers

The Watchers are a supposed cult that worships Cyrille and insects, and harms those who believe in and campaign for Céleste and Loup. While the existence of the Watchers has never been confirmed, there are reports from all about Domus that indicate the cult is alive and active. Lynchings of outspoken clerics for the Together Fayth are rare, but when they happen, many claim that the victims all share one thing in common: a brand on their chests in the shape of a beetle. This is the rumored symbol of the Watchers, a secret organization that is feared, hated, and admired by many.

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Culture: Summary

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Culture: Summary

Hierarchy Role-playing Status: Controlled by Brimstone (Brimstone)

The third most powerful nation of Feila, ruled by the Canine. The current system of government is Feudalist/Absolute Monarchy, with the monarch as the control of power and the aristocracy. Its military is fourth largest in number, and weaker than Gawain's and Edwin's. It consists of the Domus Army and Navy. It is geographically one of the smaller nations of Feila. The national atmosphere during this time is similar to Earth's medieval France.

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Charts: Area Chart

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Charts: Area Chart

Chant du Cygne -- Tending toward the eastern center of the country and protected by the Cocottes Mountains at her back, the Ensanglanti River to the south west and the Petit Fer Mountains to the northeast, the capital of Domus and its main palace, Parasïlïne, are home to the dog royalty. While one of the largest cities in the country, Chant du Cygne, or "Chant" as it is generally known, is limited in growth due to its position in the foothills of two mountain ranges and along the banks of a major river. It is a very fertile region as the Ensanglanti, starting in the Cocottes, brings rich sediment filled with minerals from the mountains with each yearly snowmelt.

Thus, Chant is the biggest agricultural center of Domus with more than half the population of the city making their livelihoods as farmers. Wood is in great abundance, as well, especially pine and spruce for which the Cocottes and Petit Fers are known respectively. Fishing is popular as a pastime, but the Ensanglani is a treacherous river both to ford and fish as her flows in the spring and late summer are fairly unpredictable. In addition, there is a great deal of historical and cultural significance surrounding the river that makes her a bit of a sacred thing in the eyes of many Domish citizens.

The climate is one of surprisingly mild winters and warm summers. The Parfum Winds tend to drive from north to south throughout Domus, so the mountain valley traps and holds much of the heat blown off the northern coast within Chant. There are some phenomenal thunderstorms in the region, though, when the Verglas Winds from the south, blowing down in frigid gusts from the Cocottes collide with the Parfum Winds. These are especially common in late summer.

Rennes -- Located on the west coast of Domus, Rennes is the largest city in the country, as well as its most profitable. Its major export is fish caught from the Cloison Straight between Domus and Edwin. However, it is also a city of "finished goods", if you will, trading for lumber, iron ore, and other base materials within Domus (and beyond her borders in some cases), before processing these components into desirable products. Domus, in general, is known for the quality of its wine, wood furniture, and wardrobe, the latter two being primary exports from Rennes.

The lands surrounding Rennes are wide, flat meadows with forests interspersed, mainly on the few gently rolling hills to the southeast. The weather is somewhat depressing for those that enjoy sunshine as the coastal city tends to have rain at least once a day, if not more. The showers pass quickly, though and most are little more than drizzles that the residents of Rennes have grown used to over time.

Due to its economic status and size, Rennes is also the main headquarters for many of the guilds that exist throughout Domus. The Woodworkers' Guild is by far the most powerful in the region and has many of their members in positions of authority. However, the Tailors', Seamstress', and Weavers' Guilds have banded together to try to compete with the larger organization.

Chopine -- Situated to the northwest, Chopine is the second-largest city in Domus. Second-largest, perhaps, only due to the sprawling vineyards that surround the city and prevent its outward expansion. Chopine is Domus' vinicole, or wine-producing, region. Almost the direct opposite of Rennes, it experiences almost year-round sunshine with pleasantly warm, humid temperatures that may lean toward hot during the months of July and August.

Each year, Feila's largest wine festival is held in Chopine with wines from around the world being displayed. It is considered one of the highest honors in the wine world to be asked to present your products at the Caviste Festival as it is a mark of the quality of the product (at least in the eyes of the Festival board members).

While grape-growing and wine-making are the primary jobs of many citizens in Chopine, coastal fishing is another important aspect of the regional economy, as well as spice and medicine production. Beyond the vineyard are miles of rolling meadows and forests that provide such plants as ginger, chives, common rue, and white willow.

Aquilon -- Located on the northeastern coasts of Domus, Aquilon is a medium-sized town. Its climate is agreeable and its landscape breathtaking. Situated atop the Folie Cliffs, one of the highest points in Domus north of the Cocotte Mountains, the town overlooks the wide Sel Sea that stretches toward Maze's southern coast.

Although it is not the largest or most fertile region by far, Aquilon is famous in its own rights throughout Domus due to the sheer number of artists, poets and writers to be birthed there. Numerous paintings, poems, short stories, and novels have been painted of and written about the city and the majestic Folie Cliffs. It is said, in fact, that no artist may be known in Domus until he has walked the streets of Aquilon and felt the Parfum Winds there blowing warm and sweet through his fur.

Lourdes -- Lourdes is the largest town south of Chant du Cygne, though given the frigid climate of southern Domus, especially past the Cocotte Mountains, this is not that great a distinction. Lourdes is actually positioned in the southwest of Domus within the Cocottes themselves.

"A fur from Lourdes is a fur of Celeste." So the Domish saying goes. This derives from the fact that the largest shrine to Celeste is located in Lourdes. The population almost exclusively believes in Celeste, or at least present the front of believing. A quarter of the citizens are priests and priestesses for Celeste, and the town has an influx of visiting believers each summer when the icy mountain trails are passable.

For those not working for the faith, the predominant jobs in Lourdes are mining for iron ore, coal and silver, logging, and trapping. The winters in Lourdes are cold and harsh, while the summers are brief and cool.

Surgeli -- South of the Cocotte Mountains, Domus is more frozen tundra that grassy meadows as the Verglas Winds blasting off the Moribond Sea chill the land to its core. Surgeli is one of the few towns able to persist and even thrive in such climes. Founded by Baroness Hiver, the town is located just to the south of Lourdes in the foothills of the Cocottes. It thrives because of a rich vein of gold found in one of the mines there. The population is almost exclusively made up of miners and their families, though a few traders make a living there by undertaking long and dangerous journeys through the Cocottes each summer and early fall to bring back food and other goods to keep the townsfolk alive.

The citizens of Surgeli are of a hardy stock and the few who have left their freezing home can easily find jobs in manual labor in any other city. Very few do leave, though, thanks to the tightly-knit community that has been developed over the years. Unfortunately, this also makes outsiders feel rather unwelcome in town. It is not that the townsfolk of Surgeli are mean or unkind, they are just wary of those who would dare to enter their frozen world.

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Economics: Domish Coins

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Economics: Currency

Written by JamesG


Denier (Made of Brass)
Sol (12 Deniers) (Made of Copper)
Livre Tournois (20 Sol) (Made of Silver)
Livre Parisis (25 Sol) (Made of Silver)
Ecu (6 Livre Tournois) (Made of Gold)
Louis d'or (24 Livre Tournois) (4 Ecu) (Made of Gold)

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Culture: Mythology/History

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Culture: Mythology/History

Written by Madame


It is difficult to separate Domish history from mythology as so many of the stories passed down by word of mouth throughout the millennia have been warped from their original truth. Not only that, but the Domish are a proud race that, when challenged, tend to exaggerate their achievements and downplay their failures. In general, the following are more or less universally accepted as myths that follow history the closest.

The Ensanglanté River

How the Ensanglanté received its name is a matter of much debate among Domish scholars. There are two predominant theories that both have their bases in historical records.

The Red Death

Accounts from the Basset Period, which was roughly 300 years ago, of healers, shaman, clerics and local fisherfurs in Chant du Cygne tell of a decade during which the waters from the nameless river beside the city brought on a terrible illness to any fur who dared drink from it. The sickness was called the Red Death as it was virtually fatal in all cases and caused the sufferer to vomit blood in the later stages. During those ten long years, the area experienced a terrible famine because no fish were in the treacherous river and drought claimed the crops of the majority of the southern Domish countryside. Eventually, bodies were simply thrown into the river that killed them because the mass graves dug were being filled up too quickly. It is from this time that the nameless river became the Ensanglanté River, filled with the blood of those who had perished either due to starvation, dehydration or the Red Death.

Le Jour de Gloire

The other theory for the origin of the name Ensanglanté arises from the Dumont Period, which was roughly 160 years ago. According to army records, royal decrees and peasant journals, one of the bloodiest battles in Domish history occurred at the Gloire Bridge on the nameless river that led to Chant du Cygne when the second-eldest son of King Dumont sent his army from the countryside to ransack the capitol and murder his brother. The second-eldest, Armel Dumont, had an army of 3,000, an almost unheard of number in those days. The eldest, Cesaire Dumont, was stuck with what furs his city provided thanks to the suddenness of his little brother’s attack. In the end, it was little more than 800 willing hommes and femmes that faced the traitorous army. Though they held the Glorie Bridge for a fortnight, Armel’s forces were too great, and so, to prevent a full invasion, Cesaire had his army destroy the Gloire Bridge.

Frustrated that his easy passage into the city was gone, Armel called on his greatest mages to rain fire down on Chant. For five days, the citizenry of the capitol were burnt and assaulted as they attempted to put out fires with water from the banks of the river. After five days, the citizens of Chant turned on Cesaire, killed him and threw his body into the river for Armel to see. It is said that the river ran red that day all the way up to Chopine where local accounts hold that ‘the river was filled with blood from dawn to dusk’.

Thus did Armel conquer Chant and name the river Ensanglanté for his fallen brother’s lifeblood.

Knock on Wood -- Touchons du Bois

The Domish can sometimes be very superstitious furs and while many devote themselves to the Fayth, they still carry on with what would be considered ‘pagan’ rituals. One of the most common of these is knocking on or touching trees when in forests to assure good luck. It was once believed that the spirits of the trees in a forest could lead a traveler through them with fair or foul fortune. So, to assure the spirits of good intentions, rapping twice upon the largest tree’s bark that you came across now and again was common practice. Eventually, the superstition entered popular culture so that ‘knock on/touch wood’ was another way to say ‘let’s hope that this good fortune continues’.

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Culture: Traditions

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Culture: Traditions

Written by Madame


Le Vin

As might be expected given the Caviste Festival held in Chopine each year, wine is a major part of Domish culture. A Domish saying goes: ‘All the gold in Feila without wine a beggar makes’. Though outwardly cold to most non-Domish, the regular citizenry are a wild bunch that enjoys flowing wine and raucous singing as much as the next fur. This is a side of the Domish that is rarely seen save at the Caviste Festival, another reason for the events popularity -- it is an excuse for even the most proper canine to wag his tail, yip and howl at the moon with strangers and friends alike.

Falconry

The sport of falconry is one that is popular among peasant and nobility alike in Domus. With what is believed to be the gift of Complete Mastery over birds of prey, many Domish do have an innate talent for it. Whether this is due to a gift from the gods or a mutually beneficial partnership that has grown throughout the centuries is unclear, but what matters is that the greatest falconers have positions of honor almost equivalent to royalty in Domish society. For many poor pups and kits, the dream of one day becoming a great falconer is one that sustains them through much of their difficult lives.

Presently, the top falconer in Domus is a corgi named Eveline Travert. She has yet to align herself with any specific noble, but many vie for her service as part of one’s esteem in the Domish court has to do with the skills of one’s master falconer.

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